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                            SNEmul release 0.61
                          (c) 1997-98 by Archeide and v0x
  1. DISCLAIMER

WE (Archeide and v0x) DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A CERTAIN PURPOSE; IN NO EVENT SHALL WE BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OF THIS SOFTWARE. Short: use at your own risk.

2. Introduction

Welcome to the wonderful world of emulation. SNEmul is a Super Nintendo emulator. That means that this software is (in theory ;) able to run rom dumps of SNES softwares on your PC. As SNEmul is in a middle stage of development, don't expect all your roms running with it. The reason we make this release is to have bugs/failures/success reports. If you want to help, then experience it, and give us a feedback.

Our first goal was to make a solid 65c816 cpu emulation. Sound is also implemented but still lacks some DSP fx like echo-fx. In the future, perfect sound and transparence effects will be supported. We are working every days on SNEmul and it becomes more stable and faster weeks after weeks, so expect it to reach the achievement of leading emulators very soon.

3. Installation and usage

For the DOS version, Unzip all the files in the directory of your choise and just type "SNEMUL romfile" to start. You'll need to start SNEmul in its own directory, ortherwise it will crash because of missing files.

To install the Linux version, just un-gzip-tar the archive in your home directory and run it as root (SNEmul needs to have superuser privileges to switch graphic modes). NOTE: you don't need anymore the liblge.so file since it is now staticaly linked into the binary.

4. Misc

We, Archeide and v0x, expect feedback from you. Send us a mail even if you likes/dislikes it; it shows us that people are trying our emulator, and we don't work only for us...

Mail at: cassiop@mygale.org

or archeide@yahoo.com

Web site is: http://www.mygale.org/09/cassiop/

We hope you would have as much fun using SNEmul as we have ourself making it.

5. Credits

Shawn Hargreaves - Allegro 3.0 libray(much faster then 2.2)

  The Teach        - Thanks for HiROM informations :)
  Trepalium        - The TrepSNES sources helped us a lot...
  Yoshi            - Thanks for all your docs...
  Pan/ANTHROX      - They made the MODE 7 demo
  ZoOp             - Merci pour l'algorithme de detection LoROM/HiROM!

all the other guys which made the docs.

Greets and good luck for all the others authors of SNES emulator: ZSNES team, SNES9X team, Savoury Snax, TheSE team, Lord ESNES, etc.

6. Keyboard

  • SPACE : start
  • SELECT : tab
  • Cursor keys : joypad direction
  • A, Z : LEFT & RIGHT buttons
  • S, X : X & Y buttons
  • D, C : A & B buttons
  • ESC : switch Full screen / GUI
  • 1-5 : toggle BG1-4,sprites
  • 0 : toggle HDMA
  • P : save screen shot 'SNEMUL.PCX'
  • K + digit : save snapshot
  • L + digit : load snapshot


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