SourceFiles.org - Use the Source, Luke
Home | Register | News | Forums | Guide | MyLinks | Bookmark

Related Sites

Latest News
  General News
  Reviews
  Press Releases
  Software
  Hardware
  Security
  Tutorials
  Off Topic


Back to files
         SSSS  OOO  PPPP  EEEEE
        S     O   O P   P E
         SSS  O   O PPPP  EEEEE
            S O   O P     E
        SSSS   OOO  P     EEEEE
  1. What is Sope? Sope is (aims to be) a Playstation Emulator for Unix/Linux Systems.
  2. Requirements:
    • Playstation Bios Image (scph1001.bin is recommended)
    • OpenGL libs (only for OpenGL renderer)
    • AAlib, SVGAlib, X-Windows or SDL (for soft renderer)
    • GTK+ >= 1.2.0 (only if using debugger)
    • Alpha or x86 CPU (only required if using dynamic recompilation)
  3. Usage ./sope [arguments] [file(s)]

The files can be either PS-X EXE files or .PLL files (for many-files demos) PLL files are plain text files, each line performing an action:

LOAD xxxxxx.exe # Loads an executable file DATA xxxxxx.dat 80080000 # Loads a data file at the specified adress SETPC 80080000 # Set the PC register to the specified value

Possible arguments are:
"-n" to disable texturing
"-v=n" to force VBlank interrupt period to n1000 [default n=30]. n must be < 66 "-p" forces display to be equal to n256 lines "-s" enable sound (experimental)
"-B" boots cdrom
"-h" display help message

The PS-X bios image file must be named as "bios" and must reside in the current directory.

D)Pad emulation:

- Spacebar              <--->   Start
- Enter                 <--->   Select
- q                             <--->   L1
- 1                             <--->   L2
- e                             <--->   R1      
- 3                             <--->   R2
- x                             <--->   Cross
- d                             <--->   Circle
- w                             <--->   Triangle
- a                             <--->   Square

- Cursor keys <---> Directionnal buttons

  • Escape: Quit emulator
  • n: Disable/Enable Texturing
  • b: Enable/Disable Bilinear Filtering
  • u: Disable/Enable All Rendering
  • f: Disable/Enable Cosmetic stuff (Transparencies, Blending)

A big "Thank You!" from the authors to the following people: - Raphael, for his big help on dynamic recompilation - Nagra and doomed/padua for their excellent docs - EmuHQ, for hosting Sope
- All the PSX Demo Coders at Hitmen,Napalm,...

e-mail: sope@emuhq.com


Other Sites

Discussion Groups
  Beginners
  Distributions
  Networking / Security
  Software
  PDAs

About | FAQ | Privacy | Awards | Contact
Comments to the webmaster are welcome.
Copyright 2006 Sourcefiles.org All rights reserved.