Tunnel
Tunnel is a game in which you control a capsule going down a tunnel, shooting other balls in the way. Tunnel is free software released under the GPL (see the file COPYING). It is available at http://tspiteri.org/tunnel/
Installing
You need to install the SDL and SDL_image libraries (http://www.libsdl.org/). Then the simple
./configure
make
(su to root)
make install
Or ./configure --prefix=/destination/directory where the destination directory is some subdirectory of your home directory so that you do not need root permissions.
You can also use the --enable-owndir option to ./configure so that all of tunnel is installed into one directory. Then you can move this directory to anywhere after installation. To run, though, you have to change to the tunnel directory.
Hardware Requirements
It used to work fine on my Pentium 2 350 MHz. If you are having speed problems, edit the file <prefixdir>/share/tunnel/options and reduce the resolution (width and height in the graphics record). Or use the command line options. More information is available in the manual.
Running
The program name is tunnel.
Comments
If you have any comments on the game or on the code, send them to
the tunnel mailing list:
tunnel-list@nongnu.org
Gameplay
See the manual in the doc directory.
Note
All graphics are created using the Gimp and Scheme. The files *.scm in the directory images are used to generate all graphics using the Gimp version 1.2. The method used to draw the balls was borrowed from the Script-Fu/Misc/Sphere plugin in the gimp.
