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By NetWolf Interactive
Copyright (C) EISELE Pascal (lemmings@nwolf.org) http://www.nwolf.org/carwars
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Introduction
CarWars is a 2D car game such as Death Rally, SuperCars, GTA, ...
Configuration and Files
The data directory contain all configuration and data files. Files named *.dat are text files and can be edited with your favourite editor. The main configuration file (for video, control, ...) is data/config.dat.
Runtime Requirement
Operating system :
Linux (tested with Debian GNU/Linux) or
Windows 9x, NT, 2000, XP or
MacOs X
Libraries :
Simple DirectMedia Layer Library (SDL version 1.2 or more)
SDL Image
libpng
libjpeg
zlib
Building Requirement
Operating system :
Linux (tested with Debian GNU/Linux) or
Windows 9x, NT, 2000, XP or
MacOs X
Common :
SDL Library and SDL Image
libpng
libjpeg
zlib
Linux :
GCC
Make
Windows :
Visual C (tested with version 6.0)
Building Instruction
Linux :
Simply run "make clean && make". The result is the executable named "carwars".
You can drop everthing but you'll need the "data" directory. CarWars executable
looks for data directory in is own directory...
Authors
EISELE Pascal <lemmings@nwolf.org>
Project Information
Project HomePage :
http://www.nwolf.org/carwars
Project Developers Information :
http://savannah.gnu.org/projects/carwars/
