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Catapults v0.9

contents
[Legal Bits & Others] [Description] [Game styles] [Controls/game options] [Contact info] [Credits/INFO] [Links] [Build instructions]

-=+ Legal Bits & Others +=--------------------------------------------- “Catapults” is distributed under the GNU GPL license. See http://www.opensource.org/licenses/gpl-license.html for details. I accept no responsibility for any damage caused by using this program. You can distribute it freely and please send a copy to your friends. All I ask is for you to send me an e-mail with your opinion of this game, ideas and bug-reports (although there are none in my game ;) ).

E-Mail: catapults@global-rd.com

Music files can be added to the /sound/ directory and will be avaliable in the game

-=+ Description +=----------------------------------------------------- The game has two modes, the ‘classic’ turn-base game and the-real time game. (More details will be specified in "Game styles") the idea is very simple, to connect 4 balls in a row. The way to do it is another story.

-=+ Game styles +=----------------------------------------------------- *Real-time mode:
In the mode you can win by:
Get "4 in a row" 6 times.
Hit 50 sheeps.
Fill 3/4 of the grid.
If you did managed to get "4 in a row" 6 times, you’ll be the winner. But in the other 2 cases the winner will be the one with the most points.

Real-time Scoring:

  "4 in a row"                                  = 500 points
  Hitting a sheep                               = 50 points
  Sheep-A-Cide                                  = 250 points + 50 hidden     (Hitting 3 or more sheeps at one time)
  Destroying enemy balls                        = 25
  Destroying your own balls             = -13

By hitting 5 sheeps you'll get a bomb.

*'classic' mode:
Try getting "4 in a row", sounds easy? you'll be surprised... :)

-=+ Controls/game options +=----------------------------------------------- *Options window:
its possible to disable/enable SoundFX and music in the options window. The game can run at windowed/full-screen modes, this also can be defined at the options window.
The user can configure the keys, just click on the label and press on the wanted key.

*New-Game window:

  Show Hints        - Display who can win at the NEXT turn. (3 in a row)
  2 Tems            - Allows 4 player to play the game, available only in real-time.

Classic/Real-time - As explained above.

Note - that you can click at the image to change your color or the AI(computer) level.

*Music Control:
(the list is available in the game by pressing F1 key) Music volume: -/+ .
Mute/Max music: F11/F12
(Mute sets the volume to 10)
Previous/Next song: F9/F10.
Select a random song: F8.
Song's title: F7.

*In game:
Press F1 to pause/show players keys.
In real time mode it will also display game statistics.

*ESC to exit any window.

-=+ Contact info +=-------------------------------------------------- Please feel free to contact me. You can send comments and suggestions to: catapults@global-rd.com
(if you want to report a bug/error please include the catapults.log file, it's in the same directory as Catapults)

if you're wandering:
My name is : Ariel Jacob.
And live in,
Cite : Ramat-Ishy. ISRAEL

-=+ Credits/INFO +=------------------------------------------------- I must thank to:
Shahar Eldar for is GREAT graphics work ! (you don't want to know how the game looks before... I can't draw!) Daniel Borochovitz the GRE... ..working.. Artificial Intelligence, and general help (playtesting the game :)

The written with Delphi/Kylix and the SDL libs. I also must thank the great JEDI_SDL group.

External files, Music:
The music was downloaded from a free music site at: http://www.modplug.com/

aRKiTeKTuRe.mod by Josss.

Dreams of Peace by Dronir.

Mixing Separations.it by Diktaattori 2000.

Oscillator.mod by unknown...

SpaceArena.mod by Silvio Banzi.

Suburbia.mod by unknown...

World Of Dentro.mod by unknown...

-=+ Links +=------------------------------------------------------- JEDI-SDL : Delphi bindings for SDL
http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME

SDL: Simple Directmedia Layer
http://www.libsdl.org/

-=+ Build instructions +=------------------------------------------ Its nesesary to have Kylix ( any version ) installed. Make sure you have the JEDI-SDL bindings on your computer. - ( http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME )

Edit the Kylix environment options so that SDL.pas, SDL_Image.pas, SDL_Mixer.pas are in your library path. Use Kylix to load the game's .dpr file, compile and run.

There isn't any other library need, all file will be in the JEDI-SDL.

-=+ !!! Enjoy catapults !!! +=--------------------------------------

  • Please try the tutorial, many hours went into it's creation *


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