- Change
tons of bugfixes compared to the 1.0 version...
Future plan:
add a php+mysql database for scoring (already have it, but didn't have the time to make it nice enough to put it on sf.net. If you are interested in the files email me though)
- Installation
To install the server just edit the config file. There you can set the default language (at the moment only German and English is available, but other languages are easy to add), choose a port the server should run on. You can also modify the name of the logfile and the file where the high-scores are kept...
After you changed the config.h file just run make and the server should compile...
Playing a game:
Once you started the server you can log into the game by
telnet <hostname> <portnumber>
if you didn't change the config file and you are running the server on your local machine than the command would be for example:
telnet localhost 4711
A much nicer way to play is to use TinyFugue(TF) which is originally a MUD-client, but works very well for playing card games too ;) For this to work you have to edit the tfrc file, just change the first line of it, so that the hostname and portnumber are correct and then start "tf -f tfrc" and you should be able to log into the server. Some advantages you get when you use TF: command history, you cards will actually be colored :) a separate input line and a text window and many more...
In case you need more players, try adding a roboter by starting "tf -f robot.tf". The robots are far from perfect and sometimes they get stuck and you need to provide a command by hand, but they might just work fine ;) I used them a lot to debug the program and I can't even count the number of bugs found...
now you just need to get some more people to log in and you can start playing :)
here are some commands that my be helpful:
name <nickname> give yourself a name, so that other people can
tell you something
start start a game
help gives a short list of available commands
to exit type "quit"
have fun
ARUN <arun@users.sourceforge.net>
