gSoko 0.4.2 - a Sokoban clone for gtk+
(c) 2000-2003 Jean-Michel Grimaldi <jm@via.ecp.fr>
Homepage: http://www.via.ecp.fr/~jm/gsoko.html
- What is gSoko?
- Requirements
- Current and future features
- How to run gSoko
- How to uninstall gSoko
What is gSoko?
gSoko is a gtk+ clone of the famous Sokoban game. The goal of the game is to push all the boxes on the squares with a red pattern.
gSoko is designed to run on Linux boxes, but it might also compile under other systems where the gtk+ libs are available (e.g. Windows).
gSoko is free software, released under the GNU General Public License (though the code is not very clean yet).
Requirements
The gtk+ 1.2.0 (or better) libraries are needed (http://www.gtk.org/). If you have The Gimp installed, you already have them.
Current and future features
Latest version of gSoko is 0.4.2
Its features include:
- 50 levels (more to come)
- automatically save/reload level to/from $HOME/.gsokorc
- unlimited undo
- nice graphics (thx The Gimp)
Future versions should bring:
- gtk2 support
- score
- more levels
- more customizable graphics: skins
- cleaner code
How to run gSoko
- From the binaries : just execute gsoko
- From the sources : 'make', then './gsoko'
When you quit, a .gsokorc file will be created in your home directory. It contains the level you reached.
How to uninstall gSoko
Just remove the gsoko directory and the .gsokorc file.
