"Ye Olde Pong" Readme -
- Contents
- 1. About
2. Requirements
3. Installation/Compilation
4. License
5. Contact Information
6. Goals
- - About "Ye Olde Pong"
"Ye Olde Pong" is a clone of the Pong game that was released on the Atari 2600 platform during the early 80's. The purpose of this program is primarily to familiarize the authors with working with outside libraries, but the SDL library in particular. As was mentioned before, this program is based on SDL and is very simple in nature.
2.1 - Hardware Requirements
"Ye Olde Pong" does not really put a strain on your hardware, so any computer that is capable of running X ought to be able to handle it.
2.2 - Software Requirements
"Ye Olde Pong" depends on the following:
GNU g++ compiler
libsdl1.2-dev
3. - Installation/Compilation
In order to compile "Ye Olde Pong" you just have to be in the program's root directory and run "make". There is no "configure" executable for this program, so running the Makefile is all that is necessary.
4. - License
"Ye Olde Pong" is licensed under the New BSD license. For more information, read the COPYING file in the program's root directory.
5. - Contact Information
Josh Wheeler (deltalima@gmail.com)
(deltalima.i8.com)
Ye Olde Pong Site (oldepong.sourceforge.net)
6. - Goals
- Improve the graphics slightly, but maintain the "retro" look that characterized the original Pong.
- Improve randomization in how the ball starts and reacts to the paddles during the game.
- A menu for the beginning of the game.
- Get fullscreen working.
- Move to 800x600 resolution.
