Ghornon's Hammer Alpha 0.1.2 Readme HTML
http://ghornonshammer.sf.net
26th of June 2005
License
This game is distributed under the GNU Public License, a copy of which is included in the "docs" subdirectory. Before using this program or it's source code, please read the license carefully. If you don't agree with it, don't use Ghornon's Hammer.
Installation/Running
Binaries (Win32)
If you got Ghornon's Hammer via Win32 binary files, just run Ghornon's Hammer.exe. If you encounter problems, please submit a support request or bug report on our Sourceforge projectpage. You will find details about your problem in a file called stdout.txt which is written to the directory of Ghornon's Hammer. From Source
If you use Linux and want to compile Ghornon's Hammer from sources, just untar the tarball you downloaded using a command like "tar xvfj filename.tar.bz2", go to the newly extracted directory and type "make". This should provide you with a ready-to-run binary. Then just type "ghornon" and enjoy :) You need both libraries and headers of SDL, OpenGL and libxml2 installed in order to compile. Controls
Use the mouse to look up/down/left/right. Press the left mouse button to move forward and the right mouse button to move backward. If you have a mouse with thumb buttons, you can use them to move sideways. Mission
There is no gameplay in this version of Ghornon's Hammer yet. The map you are on consits of a miniature village (windmills, trees, campfire) and some surrounding terrain. You are free to walk around the map to get an impression of what Ghornon's Hammer might look like in future. In the next releases, we will be adding a user interface and character animation, so stay tuned! Bugs
If you have discovered a bug (application crashing or other strange behaviour), please let us hear about it! The most effective way is to use our Bug Tracker after making sure that your bug has not been submitted/resolved yet. Thanks&Credits
Ghornon's Hammer is using SDL and OpenGL for its user interface and libxml2 for configuration files. The Ghornon's Hammer team is also using GIMP, Blender and Wings 3D for graphics and modelling.
Thanks to all who tested this version before release and helped debugging it.
Contact
Ghornon's Hammer Homepage
