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BUILDING AND RUNNING

You should be able to build this by typing: make in the top directory. It will (hopefully) build a few things and then run some convertion programs on some graphics files which will open some windows, draw some things, and close.

To run it, cd into media and run: ../base/mule

Escape either pauses or exits the game in most places.

REVISION HISTORY
Version 0.61 - TOX 0.05 a

  • Added support for SDL_mixer prior to 1.2.6 (This breaks support for the pakfile, once I get that working...)
  • Added automation for release packaging... less likely to skip something.

Version 0.61 - TOX 0.05

  • Added copyright header, history to all source files.
  • Started to fix up build process
  • segv bugfix (out of bounds player control array)
  • started putting together more complete todo list (todo2.txt)

Version 0.61 - TOX 0.04

  • Reformated source to be consistent and sane... ugh.
  • Ported to Linux
  • Rewrote sound system entirely from scratch
  • debugged via valgrind

Version 0.61:

  • Game length related bugs fixed
  • Some sound-related crashes fixed

Version 0.6:

  • Open Source
  • Whole auction system has been rewritten
  • 'Cutthroat' mode implemented.
  • Joystick support. Code's pretty preliminary, but should work.
  • Some keyboards/control tweaks for avoiding "keyboard locks"
  • Sound routines improved, allowing high irqs and fixing problems with older cards (pro and earlier). Some oldest SBs may still cause problems, however.
  • Documentation has been improved. As usual...
  • Plus other minor tweaks and bug fixes.

Version 0.51a:

  • Map size and game length can now be choosed
  • Some minor shop behavior improvements
  • First sounds are implemented and also version original MULE theme is added. Sound configuration is now easier, also.
  • Water and mountains now slow progress
  • New race and more graphics
  • AI is partially rewritten
  • Controls can be changed
  • Many minor improvements are done
  • Many smaller bugs are terminated and some debug code have been removed.

Version 0.5:

  • First public version


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