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Nautix 0.2.7

Connect to a game server, select a world, and let one of your avatars live in it. 3D graphics and a strong multiplayer support will be the characteristics of this game.

This version ("dwarf effect") is a step further than the last one, but still not playable since I try to finish the GL "engine" (NautixGLcore) first, and there were many unexpected difficulties.

The Nautix homepage is http://nautix.sourceforge.net. You can download the latest versions there and check out the documentation and new planets and themes.

Requirements are:
Qt 2.1x (latest: 2.11), from http://www.trolltech.com, for the app framework

(with QGL extension compiled)
Mesa 3.x (latest: 3.2.1/3.3), from http://www.mesa3d.org,

for the OpenGL-like graphics
Zombie 0.71 (latest: 0.71-1), from http://infa.abo.fi/~chakie/zombie,

for connection/networking
Much patience...

Installing is quite simple:
* gzip -d nautix-0.2.x.tar.gz
* tar -xvf nautix-0.2.x.tar
* cd nautix 0.2.x
* ./configure
* make
* make install (as superuser)
A more detailed version can be found in the file INSTALL. If you have problems with Qt 2.x during configuration, you can use: ./configure --with-qt-dir=/usr/local/qt or an appropriate command.

Installing themes:
After downloading a theme from Nautix FTP (ftp://nautix.sourceforge.net/pub/nautix), simply untar it in $HOME/.nautix-0.2.7 and type into the nautix.conf file: theme=whatever.theme.

Planets
There are 2 planets installed by default, you can always add some by simply copying them to the Nautix user directory $HOME/.nautix-0.2.7. Planets are offered at the Nautix homepage. The bigger the planets are, the slower they are animated...

Controls for the Planet view:
Left mouse button -> select object to highlight Left mouse button + move -> 3D alphalayer frame for multiple selection Right mouse button + move -> move Planet around Arrow keys -> rotate planet around X and Y axis -/+ -> zoom in and out
Enter (numblock) -> call predefined views

Chat
@<id> <value1> <value2> - perform operations on game data (only for debugging) .to <client | team> <message> - send a message to a specified client or team .flame <client | team> [<level>] - flame someone with level 0 to 3; default: 2 .clear - clears the output window (Erm - I never did irc. Do I have to learn something?)
Limitations
(NautixGLcore) Planet size: 512x512 fields (whew...) (Zombie) Players: 250 (Connection) Player- and teamname should not contain spaces (Settings) Configuration items: 512 (make dynamic?)

Josef Spillner
dr_maux@users.sourceforge.net


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