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Audiality is a scalable and portable audio engine for music and sound effects. It is intended to play equally well in studios and inside games, in order to serve as a flexible tool for content creation, and for use in the final product.

Audiality uses MIDI files in combination with scripting and modular synthesis, to minimize file sizes and maximise flexibility. It is highly portable, and supports both integer and floating point processing.

Scalability has been a major priority from the start. The current version will run on very low end Pentium systems, but can also produce high quality audio on more powerful hardware.

The main goal for the future is to extend the scalability of Audiality well into the range of serious home and professional studio use. The idea is to provide total control, a wide range of features, tools for fast and effective creation of original sounds, and excellent audio quality.


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