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DEVELOPER STUDIO ADD-IN : DSPlugIn


The Add-in Wizard has created this DSPlugIn DLL for you. This DLL not only demonstrates the basics of creating a Developer Studio add-in, but it is also a starting point for writing your own add-in.

An add-in mainly does two things.

        (1) It adds commands to Developer Studio, which can then be tied
            to keystrokes or toolbar buttons by the user or programmatically
                by the add-in.
        (2) It responds to events fired by Developer Studio.

In both cases, the add-in code has access to the full Developer Studio Automation Object Model, and may manipulate those objects to affect the behavior of Developer Studio.

This file contains a summary of what you will find in each of the files that make up your DSPlugIn DLL.

DSPlugIn.h

        This is the main header file for the DLL.  It declares the
        CDSPlugInApp class.

DSPlugIn.cpp

        This is the main DLL source file.  It contains the class CDSPlugInApp.
        It also contains the OLE entry points required of inproc servers.

DSPlugIn.dsp

This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally.

DSPlugIn.odl

This file contains the Object Description Language source code for the type library of your DLL.

DSPlugIn.rc

This is a listing of all of the Microsoft Windows resources that the program uses. This file can be directly edited in Microsoft

Developer Studio.

res\DSPlugIn.rc2

This file contains resources that are not edited by Microsoft

        Developer Studio.  You should place all resources not
        editable by the resource editor in this file.

DSPlugIn.def

This file contains information about the DLL that must be provided to run with Microsoft Windows. It defines parameters such as the name and description of the DLL. It also exports

functions from the DLL.

DSPlugIn.clw

This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions.

///////////////////////////////////////////////////////////////////////////// Add-in-specific files:

DSAddIn.cpp, DSAddIn.h

These files contain the CDSAddIn class, which implements the IDSAddIn interface. This interface contains handlers for connecting and disconnecting the add-in.

Commands.cpp, Commands.h

These files contain the CCommands class, which implements your command dispatch interface. This interface contains one method for each command you add to Developer Studio. It already implements a sample command (DSPlugInCommand) which displays a message box when it is invoked. You will probably want to rename and modify this

command, as well as add your own commands.

///////////////////////////////////////////////////////////////////////////// Other standard files:

StdAfx.h, StdAfx.cpp

These files are used to build a precompiled header (PCH) file named DSPlugIn.pch and a precompiled types file named StdAfx.obj.

Resource.h

This is the standard header file, which defines new resource IDs. Microsoft Developer Studio reads and updates this file.

///////////////////////////////////////////////////////////////////////////// Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize.

/////////////////////////////////////////////////////////////////////////////


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