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All .fd files go in this directory.
Each .fd file should have just one form in them

NOTE: An exception to the above is any tabbed form which

      xforms requires multiple forms to create.  In that case
      the group of forms constitutes one gui form.
  • All forms should be named form_xxx and saved into a file of the same name. For example, the copyright notice is called form_copyright and is stored in form_copyright.fd. Tabbed folders should be named form_xxx_yyy. For example, the file folder in the graphics dialog has the identifier form_graphics_file.

If you match this pattern, the fdfix.sh script will be able to manipulate the generated .c and .h files to produce the .C and .h files used by LyX. A form called form_xxx will result in a struct FD_xxx.

  • Name all buttons and other form components that are likely to cause a callback. The names should be of the form: button_ok, radio_group_item and so on.

Being more explicit:

        class             | prefix
        ------------------+-------
        FL_BROWSER        | browser
        FL_BUTTON         | button
        FL_PIXMAPBUTTON   | button
        FL_CHECKBUTTON    | check
        FL_CHOICE         | choice
        FL_COUNTER        | counter
        FL_DIAL           | dial
        FL_INPUT          | input
        FL_FRAME          | frame
        FL_LABELFRAME     | frame
        FL_ROUND3DBUTTON,
        RADIO_BUTTON      | radio
        FL_SLIDER         | slider
        FL_VALSLIDER      | slider
        FL_TABFOLDER      | tabfolder
        FL_TEXT           | text

The only exceptions to this are objects that are to be converted in the sed scripts. At the moment this applies only to bmtable and to combox:

        Convert an FL_BUTTON to a FL_BMTABLE by using prefix "bmtable".
        Convert an FL_CHOICE to a FL_COMBOX by using prefix "combox".

Enter the full name of the callback eg.:

C_FormBaseOkCB

If you follow these simple rules then you will generate code for functions build_xxx that will need no further editing to make them work. For example, form_graphics.h contains the struct declarations and build methods, so:

extern FD_graphics * build_graphics(void *); extern FD_graphics_file * build_graphics_file(void *); extern FD_graphics_size * build_graphics_size(void *); extern FD_graphics_bbox * build_graphics_bbox(void *); extern FD_graphics_special * build_graphics_special(void *); extern FD_graphics_lyxview * build_graphics_lyxview(void *);

where the function is to be passed a pointer to the parent dialog (usually "this") so that this pointer can be cast off to FormBase * in the assigned callback function and the appropriate class method called.


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