GBAconv 1.00 (c) by Frederic Cambus 2002-2006
- LICENSE
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- DESCRIPTION
GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
It is composed of two programs:
pcx2gba: exports a PCX 8-bpp image to 16-bit values C arrays
(palette + image data (2 pixels per value)) wav2gba: exports a WAV 8-bit mono sound to 8-bit signed values array.
There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore.
- COMPILING
Simply type "make" to compile the programs.
They have been successfully compiled on:
- 32-bit x86 Architecture (Ubuntu Linux 5.10, FreeBSD 5.4)
- USAGE
pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX) wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)
- DISTRIBUTION
If you want to add a GBAconv download link on your page, please use the following sourceforge download link:
For version 1.00:
http://prdownloads.sourceforge.net/gbaconv/gbaconv-1.00-src.tar.gz?download
- CONTACT
Project Homepage: http://gbaconv.sourceforge.net
For bug report, feedback, or any other reasons, write at the following address (replace AT by @ and DOT by .): Frederic Cambus <fcambus AT users DOT sourceforge DOT net>
