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<title>ActionCube README</title>
<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" /> <link rel="stylesheet" href="docs/docs.css" /> </head>

<body>

<div align="center">

<div id="header">Rabid Viper Productions</div> <div id="main">

<h1>ActionCube v0.92 (BETA)</h1>

<h2>About</h2>

        <p>
            ActionCube is a total conversion of Wouter van Oortmerssen´s FPS called <a href="http://cubeengine.com" target="_blank">Cube</a>.
            Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast and arcade.
            This game is all about team oriented multiplayer fun.
        </p>
        
        <h2>Readme</h2>
        
        <p>
            Basic sections:
        </p>
        
        <ul>
            <li><a href="docs/getstarted.html">get started</a> - <b>before you play</b>, basics, instructions on running the game</li>
            <li><a href="docs/game.html">game</a> - information about gameplay, modes, weapons, etc</li>
            <li><a href="docs/server.html">server</a> - set up your own server, administration</li>
            
        </ul>
        
        <p>
            Advanced sections:
        </p>
        
        <ul>
            <li><a href="docs/config.html">config</a> - commandline-options, general config commands, scripting</li>        
            <li><a href="docs/gamecommands.html">game commands</a> - reference of game related commands</li>
            
            <li><a href="http://cubeengine.com/docs/editing.html" target="_blank">editing</a> - map making tutorial from cubeengine.com</li>
            <li><a href="docs/editref.html">edit reference</a> - reference of map editing commands</li>
            <li><a href="docs/history.html">history</a> - changes on this game</li>
            <li><a href="docs/misc.html">misc</a> - a few configuration tricks</li>  
        </ul>
        <p>
            Check out the following files for further information:
        </p>
        
        <ul>
            <li><i>docs/known_issues.txt</i></li>
            <li><i>docs/mappers_readme.txt</i></li>
        </ul>

<h2>Contact and Help</h2>

        <p>
            Please do <b>not</b> ask ActionCube specific stuff on the cube forums, please use one of the following possibilities
            instead:
        </p>
        
        <ul>
            <li>help and discussions on the <a href="http://sourceforge.net/forum/?group_id=123597" target="_blank">forums</a></li>
            <li>development, testing and gaming on IRC #actioncube Quakenet</li>
            <li>report bugs on the <a href="http://sourceforge.net/tracker/?group_id=123597&atid=697089" target="_blank">bugtracker</a></li>
            <li>submit patches <a href="http://sourceforge.net/tracker/?group_id=123597&atid=697091" target="_blank">here</a></li>
            <li>mail to the core team, <i>team AT action.cubers.net</i></li>
        </ul>
        
        <p>
            Before you ask for help you should read this readme and check out the  <a href="http://action.cubers.net/readme/v0.91/faq.html" target="_blank">FAQ</a> on
            the <a href="http://action.cubers.net" target="_blank">official website</a>. Thank you.
        </p>

        <h2>Authors</h2>
        
        <h3>Rabid Viper Productions</h3>
        
        <table>
            <tr>
                <td width="200">Andrew <i>&ldquo;Arghvark&rdquo;</i> Davis</td>
                <td>Project Leader, Game Concept, Code</td>
            </tr>
            <tr>
                <td>Adrian <i>&ldquo;driAn&rdquo;</i> Henke</td>
                <td>Lead Coder</td>
            </tr>
            <tr>
                <td>Markus <i>&ldquo;makkE&rdquo;</i> Bekel</td>
                <td>Lead artist, Models, Skins, Animations, Mapping, 2d-Art, some textures, Sound</td>
            </tr>
            <tr>
                <td>Shane Nieb</td>
                <td>Models</td>
            </tr>
            <tr>
                <td>Mitaman</td>
                <td>Maps, Ressources</td>
            </tr>
            <tr>
                <td>Elliot <i>&ldquo;Verbal_&rdquo;</i> Lockwood</td>
                <td>QA, Advisor, Lead Tester, pro-coffee service</td>
            </tr>
            <tr>
                <td>Lee <i>&ldquo;eihrul&rdquo;</i> Salzman</td>
                <td>Coder, Enet Library, Cube2 backporting</td>
            </tr>
        </table>
        
        <h3>Thanks to</h3>
        
        <table>
            <tr>
                <td width="200">Wouter &ldquo;Aardappel&rdquo; van Oortmerssen and others</td>
                <td>The Cube Game/Engine</td>
            </tr>
            <tr>
                <td width="150">Lee &ldquo;Eihrul&rdquo; Salzman</td>
                <td>Enet Library</td>
            </tr>
            <tr>
                <td width="150">Rick Helmus</td>
                <td>Bot Code</td>
            </tr>        
            <tr>
                <td>Julian &ldquo;absinth&rdquo; Mayer</td>
                <td>Packaging ActionCube for Mac</td>
            </tr>
            <tr>
                <td>Paul &ldquo;JCDPC&rdquo; Cash</td>
                <td>Laptop Model, Company</td>
            </tr>
            <tr>
                <td>Dietmar &ldquo;DCP&rdquo; Pier</td>
                <td>Soundtrack</td>
            </tr>
            <tr>
                <td>Zac &ldquo;dtd&rdquo; Jarco</td>
                <td>Hosting</td>
            </tr>
        </table>
        
        <p>
            Thanks to kurtis84, player1, quase and some others for testing.
        </p>
        
        <h3>Texture sources</h3>
        
        <ul>
            <li>Ted Southard (DigitalFlux)</li>
            <li>Noctua Graphics</li>
            <li>Craig Fortune</li>
            <li>Arcitool</li>
            <li>3dcafe</li>
            <li>Rohrschach</li>
            <li>lemong.fr</li>
            <li>Mayang.com</li>
            <li>Chris Zastrow</li>
            <li>imageafter.com</li>
            <li>Boeck (ressources)</li>
            <li>makkE`s box and photoshop</li>
        </ul>

<h2>License</h2>

        <p>
            ActionCube is freeware, you may freely distribute the ActionCube installer/archive <i>unmodified</i> on any media.
            ActionCube is distributed WITHOUT WARRANTY, you may use it for any purpose as long as you do not blame us for any 
            damages incurred.
        </p>
        
        <p>
            As this game consists of different packages with different licenses, see these files in your ActionCube installation
            for additional information:
        </p>
        
        <ul>
            <li><i>docs/package_copyrights.txt</i></li>
            <li><i>source/README.txt</i></li>
            <li><i>source/README_CUBEENGINE.txt</i></li>
        </ul> 

</div>

<div id="footer">2007/01/17</div>

</div>

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