C-Dogs SDL Port v0.03
(based on C-Dogs 1.06)
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| | SDL `---------------' v0.03
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| Contents |
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- Introduction
- Tested Environments
- Installation
- Command line options
- Contact
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| 1 | Introduction |
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C-Dogs SDL is a port of a really fun old DOS game to modern operating systems, using the SDL media libraries for graphics, sound and input (hence the name).
For more information about the original c-dogs read 'original_readme.txt'.
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| 2 | Tested Environments |
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C-Dogs SDL has been ported with a unix development environment. In theory, C-Dogs SDL could run on any system that is supported by SDL. See the SDL website - www.libsdl.org for more details on SDL itself.
Tested architecture/system combinations include:
Linux:
- x86 (gentoo, slackware, ubuntu)
- x86-64 (gentoo)
- ppc (ubuntu)
- MacOSX
- ppc
- x86 (reportedly works fine)
Should you succeed in running CDogs-SDL on a different *Nix, please contact us!
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| 3 | Installation |
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To compile C-Dogs you need to have the SDL libraries previously installed, a compiler (gcc recommended) and the apropriate header files. These instructions assume you have the know-how to at least compile something... :)
See INSTALL for more information...
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| 4 | Command line options |
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The C-Dogs binary is called "cdogs", below are some command line arguments:
-fullscreen C-Dogs will try and become full screen (recommended)
-nojoystick C-Dogs will not use any available joysticks
-wait C-Dogs will wait for a key to be hit before
initialising graphics
-nosound C-Dogs won't play sounds, thus saving CPU usage and
leaving your sound-card alone (if you have one)
-help Display more command line options where are
not listed here
These can be used in any order/combination:
$ cdogs -fullscreen -wait
Which will make it go full screen after all the pre-video stuff is displayed
on stdout.
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| 5 | Contact |
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If you have an questions, comments, bug reports (yes please), patches (even better) or anything else related to C-Dogs SDL email either:
Lucas <lmartinking@gmail.com> (works with MSN and Jabber too)
Jeremy <rekless@fastmail.fm>
Alternately, if you have IRC visit #oz on cyberarmy. Jeremy is usually 'ReKleSS' and Lucas 'Ion-Pookie'.
