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  • Lynn's Legacy -
    Controls
    Arrow keys ---- Move character. Ctrl key ------ Attack. Alt key ------- Use secondary item. Space key ----- Use/talk/confirm. Esc key ------- Bring up in-game menu. Enter key ----- Confirm. M key --------- Access the minimap in dungeons. < and > ------- 'Quick switch' secondary item.

The white 'S' in a circle is a save point. Walk onto it, and when it changes colors, press space to access the save dialog. Select a slot and press enter to save your game, and Esc to exit the dialog. Green save points that turn red when you get close to them heal your health completely, and otherwise act as normal save points.

There are five different outfits in the game (excluding Lynn's default clothing), all available for purchase at a Tailor's shop. It's a little bit out of the way, but the various outfits can be incredibly useful... so don't forget about it!

Note: Weapons, items, and outfits in the in-game menu can be selected via either the keyboard or the mouse.

Run config.exe to customize the control layout for Lynn's Legacy and select either windowed or full-screen mode.

In addition you can map joystick/gamepad axes/buttons to LL actions using config.exe. Just select the action with the mouse, then press the button/axis...

~ Josiah Tobin and Cha0s, LL team

        Please e-mail any comment/complaint/question to:
                rubentbstk@gmail.com
                
                        Thanks!

Compilation Information:

(If you don't know what compilers, GNU make, or FreeBASIC are, you might as well skip this. ;)

Modules are in "./src"
Headers are in "./inc"

You need GNU make to make the applications.

Either set the path to your FreeBASIC compiler global, or change the path in the makefile to your FreeBASIC compiler path.

  • Compiling ll.exe:

    "make full=1" for full build, sounds, etc "make debug=1" for debug build, no sounds, console "make exx_err=1" for extended error checking build, no sounds, console

    "make linux=1" for linux executable

    "make clean" to erase all traces of compilation

    You may combine options, e.g.:

    "make debug=1 full=1" for debug build, sounds, console


    NOTE: The linux version will ALWAYS have no icon and ALWAYS have a console window, even if you specify.
  • Compiling config.exe

    "make -f makefile_config" "make -f makefile_config linux=1" for linux executable


    NOTE: You must first run make alone to generate the object files in "./obj". Only then can you compile config.exe.


    NOTE: The linux version will ALWAYS have no icon and ALWAYS have a console window, even if you specify.


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