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why we need these declarations sorted by version: * dlopen() and dlsym() causes problems with GL sometimes. -> it would be nice if we'd be able to replace this * using gl*() functions directly causes even more problems: system A compiles&&links boson but has GL version x, system B runs that binary, but has GL version y with x != y.
-> we need to resolve functions on runtime, otherwise we may get

  • not support special features of system B, if y > x
  • not run at all, due to undefined references * glXGetProcAddressARB() might be a way out of this problem (yet to be tested at this point!), but it does not guarantee that it returns NULL if a function is not available -> we need additional checks for the available functions (e.g. using glGetVersion() and/or by checking for the extensions)

this is what we need these files for.


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